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How experiential learning works: the perfect combination of digital tools and experiencing nature

The summer holidays are already starting in some federal states and the weather is also slowly getting ready for summer. High time for your Bound in nature, right? In an increasingly digital world, it's not easy to find ways to utilise the benefits of technology without losing touch with nature. Actionbound can help you and show you how to create exciting experiences for adults and/or children.

The advantages of learning in nature

Learning in nature has many benefits: It promotes physical activity, increases well-being and strengthens understanding and appreciation of the environment. These benefits can be further enhanced by combining digital learning with nature experiences. Gamification increases the motivation to learn in nature. Can tree leaves be correctly categorised? What does a birch tree look like? Can you spot one and take a photo of it? Your players can collect points for correctly answering questions. At the end of the Bound, you can see who has collected the most points. Who ends up in 1st place?

Scientific experiments & creative tasks

Integrate simple scientific experiments into your Bounds that can be carried out on site. This makes learning hands-on and practical. Or encourage creativity through tasks that encourage participants to look at and interpret their surroundings in new ways. Have the participants take and analyse soil samples or carry out simple weather observations. With the "creative task" element, the things collected can be photographed and recorded for the future.

Learning stations in nature (GPS and code scanning)

You can organise exciting nature explorations with Actionbound. Children and adults can navigate through the forest, parks or nature reserves while solving tasks that develop their observation skills and knowledge of nature. One task could be to identify different tree species by their leaves or to find certain bird species and record their calls.

With the help of GPS coordinates, your players won't get lost either. It's best to create several sections where your players can check their location. Maybe you can also work together with the city or town nearby and hide permanently installed QR codes. You can also check the locations by scanning the QR codes. Here is a small example: In a botanical garden, stations could provide information about different plant families and their characteristics, with tasks to identify and describe the plants.

Curious now? Why not give it a try and create your next Bound in nature right now?

Keep moving: Bike tours with Actionbound

Exercise, fresh air and a touch of adventure - bike tours are a great way to explore nature while staying active. With Actionbound, you can add a new dimension to these activities by creating interactive and fun tours. In this blog post, you will find out how to create cycle tours with Actionbound and which important aspects you should consider.

Step 1: Develop the main idea

Before you start with the technical implementation, think about what should make your cycle tour special. Would you like to introduce historical sights, challenge the participants to a puzzle or perhaps stage an entertaining scavenger hunt? The main idea determines the character of your tour and makes it unique. It is also important to consider who the tour is intended for. Is there a specific target group? Here is a small example of a basic idea: Get to know the nature in your neighbourhood. Plant tour by bike!

Step 2: Route planning

Careful route planning is crucial. Make sure that the cycle tour is safe and enjoyable and mark the individual stops at prominent points. Also consider how much time the participants will need for each stop and whether there are enough opportunities to rest in between. Be sure to cycle the tour once beforehand and take a watch with you. Are the cycle paths safe, where is a good place to take a break and which things are easy to spot from the bike? To stay with the plant tour: Is there perhaps a particular tree that plays an important role in your tour? Or does a little fictitious raven guide you from station to station?

Step 3: Create Bound and add interactive elements

Actionbound is a user-friendly platform that allows you to create interactive tours. Register on the website en.actionbound.com and start creating a new tour. For each stop, you can add questions, tasks or quizzes to encourage interaction. But be careful: If you are creating a tour for your family and friends, you don't need to do anything else, but if you want to develop a tour for teaching purposes or as a tourist offer, you will need a corresponding licence. Simply contact our sales team. Just send an email to sales@actionbound.de. Make your cycle tour interactive with Actionbound. Add photos, videos or audio recordings to tell the story of the stations. Games, puzzles and quizzes add fun and variety to the tour. Don't forget to also include rewards or points for certain actions to awaken the ambition of the participants. Let's stick to the nature route again: how about our raven from the Bound getting to know different animals, trees and bushes at each station, for example. He makes new friends at each station. For instance, an earthworm that lives under a deciduous tree or a blackbird that likes to peck the sunflower seeds. If questions are answered correctly, the raven collects friends and food.

Step 4: Consider technical aspects

Make sure that the participants have access to the internet during the tour so that they can use the Actionbound app, or ask them to download the Bound once beforehand. This way, the Bound can also be played offline. Test the tour in advance to make sure that everything works smoothly. Inform the participants about technical requirements before the start and give clear instructions on how to use the app. And important: Please do not hold the smartphone in your hand while cycling. This could be dangerous. Explain the routes clearly beforehand and possibly put up signs to show the way.

Step 5: Do not neglect safety

The safety of the players comes first. Point out that they should follow the traffic rules and be aware that the environment may not be barrier-free. Encourage them to wear protective equipment such as helmets, especially if the tour takes them along busy roads.

With Actionbound, bike tours can become exciting adventures. The combination of movement and interactive elements creates a unique experience for participants of all ages. Careful planning, creative ideas and consideration of important aspects will turn your Actionbound bike tour into an unforgettable experience for everyone involved. Use the diversity of the platform to explore nature in a new, fun way and keep moving.

Are you planning an Actionbound bike tour this year? If so, please feel free to link us on our social media channels. We are always happy to receive links!

Adventures with Actionbound: How to create your own escape game

You probably know about “escape rooms” where you are locked in a room and have about an hour time to puzzle your way out together. With Actionbound, you can also create location-independent escape games for teams or yourself. Whether it is a corporate event or for educational use – everything is possible 💪.

Here are our tips on how to create customised escape games for your friends, family, colleagues, and whoever you would like to entertain!

To make it easier for you to get started, we offer you a starting aid here. Customize the Bound framework as you wish.

Let's start with the story

It is all about exciting storytelling which is the basis for the whole game. There are almost no limits to your creativity but examples like a secret agent mission, a mysterious treasure hunt or a space station that needs to be evacuated could be an inspiration! You can find your escape game theme almost anywhere, e.g. in board games, cities, books - just keep your eyes and ears open but remember that less is more when it comes to the goal of the game. Think of a specific major obstacle that the players have to overcome!

Play your way from level to level

Escape games consist of several levels. For this example here, we will create three levels, an introduction and a conclusion. Players progress by collecting keys that open doors to enter the next level. Tip: Work with section elements in the Bound Creator - preferably one section per level. This will help you to structure your game (for you as the creator and the players).

Intro

Introduce your players to the game by welcoming them in a way that fits the story. What is the aim of the game, what is it about and how does it work? Does the end of the world need to be prevented or is the group locked up somewhere and needs to find the keys to free themselves? We suggest having a maximum of five elements for the Intro. Let your players introduce themselves, for example with a photo or a funny video. Also explain the rules of the game and give initial hints on how to find the keys, for example. Then start with the first level.

Level 1

Once the basics have all been explained, the team has introduced itself and the rules are clear, you can get started with the first level. Create a new section in the Bound Creator and name it Level 1 so that you, as the creator, can keep a better overview. The puzzles and tasks in the first level shouldn't be that difficult yet. Start simple and give your players the chance to gain motivation. You may have to find one key in the first level and several in the following levels. Complete the first level with an information element and explain to your players that the first level is now complete and another one is about to begin

Level 2

Your tasks can get a little more difficult in this part. A certain information from the first level might be needed to solve a puzzle (this could be the first team-task). But keep in mind to create a more simple story if you just start with Actionbound. The more games you create the more challenging they get for sure!

Level 3

Now it gets tricky and the story reaches its climax. Here you can add puzzles that can be a bit more difficult than in the first two levels. Start a new section in the Bound Creator and name it Level 3, after which it's best to add an information element. Explain exactly what the upcoming level is about and what needs to be achieved. If we stick with our example from above, you could have them find the matching doors for the collected keys and arrange them in the correct order. To increase the motivation of the players, it is a good idea to put a “time switch” on the element. For example, they only have one minute to put all the keys into the right locks in the right order. Can you solve the puzzle? Will the final "door" open?

Outro

Of course, every story and every escape game needs an ending. Answer the puzzle and thank your players for taking part - e.g. they contributed to preventing the end of the world and so on. You can also suggest taking a souvenir photo at the end or give the players direct access to their results and media which would happen through the Bound challenge.

Combining knowledge with fun

Of course, you can create a Bound without imparting any specific knowledge and simply for fun. However, escape games can also be used to present content of all kinds in a fun and exciting way. EduBreakouts are particularly popular in the classroom nowadays - e.g. puzzles that have to be solved within one lesson - regardless of whether a lock has to be picked or an object has to be found. The players collect the necessary keys or clues, for example, by answering questions on specific topics correctly.

But such games are not only very popular in the education sector. Escape games can also be used to get to know your company better - e.g. as an onboarding game for new employees. You hide the keys and clues in certain places in the company building. At the end, the password in the Bound can be used to unlock your own computer in the office - including a welcome gift, of course.

Motivation increases with excitement

Why don't you try it out yourself and tell us about your experiences? You don't have an account yet, but fancy giving it a try? Actionbound is free of charge for private users. You can simply create an account and create your Bound straight away. If your Bound is for the education or business sector, you will need a corresponding licence. Please contact our sales team directly (sales@actionbound.de).

We are very excited to see your Bound ideas!

Note: These are all tips and tricks. Of course you can also build an escape game with many more levels, decisions and switches. There are no limits to your imagination.

To make it easier for you to get started, we offer you a starting aid here. Customize the Bound framework as you wish.

Get your inspiration by playing the following Bound:

New map styles in 2024

With the app update 2.16.7, we have made a few changes to our map styles.

Various map styles are available to you in the Bound settings. The style you have selected will be displayed to the players in your Bound in Find spot elements and on the map in the menu in the app. Note: Only one style per Bound can be selected.

Important: All styles from Stamen (Terrain, Toner and Watercolour) will be replaced by alternatives from OpenStreetMap.

Note: The style "Google Melanzani" is no longer selectable for your Bounds. You had set this style for your Bound? Don't worry, it will still be displayed to your players.

As a general rule, players with older versions of the Actionbound app will be shown OpenStreetMap Bright if maps are not available.

The preview in the Bound Creator also only ever shows OpenStreetMap Bright.

Tip: Would you like to view the selected map style in the app? Click "Test in the app" above the element in the Bound Creator to view an element in test mode in the app!

The following styles are available until further notice:

  • Google Maps Aerial
  • Google Maps

  • OpenStreetMap Basic (new)

  • OpenStreetMap Bright
  • OpenStreetMap Liberty (new)
  • OpenStreetMap Positron (new)
  • OpenStreetMap Toner (replacement)
  • OpenStreetMap Darkmatter (new)
  • OpenStreetMap Qaunt (new)
  • OpenStreetMap Klokantech 3D (new)
  • OpenStreetMap Fiord Colour (new)
  • OpenStreetMap High Contrast Pattern (new)

Want to know how to choose from the different styles? Then take a look at our manual in the article on map styles. There you will also learn how to create a track visible on maps for your players.

Have fun trying it out!

Reducing barriers with Actionbound

Time and again, we at Actionbound are confronted with a question from our users. "Is Actionbound actually barrier-free?". Here is the blog post that answers the question and offers tips and tricks on how to reduce barriers. So we are not completely barrier-free, but our software still offers starting points on how to easily reduce barriers and design content that is suitable for the target group.

Let's take a closer look at this:

Actionbound can be used to create individual routes, rallies and games. The content is filled in by the creators in our Bound Creator. The players then play the Bound on their mobile devices. Depending on the target group, it is important to prepare the content in such a way that it is understandable and, of course, fun.

Actionbound is for EVERYONE! Inclusion is an important part of our society that aims to provide equal opportunities for participation and development. This also applies in the field of digital learning.

Here are some specific application tips:

READING

The contents of the Bounds can be read aloud by the players. At the beginning of the Bound, a person can be selected to read the contents to the group. Or there can be a game master responsible for reading.

A good option for solo players would be to read the text out loud and, for example, create practice videos with creative tasks. This way, you can review the reading success in the results afterward.

Unfortunately, there is no built-in read-aloud function in the app. However, the texts can be recorded by the creators of the Bound during the development phase and integrated into the individual elements as audio files. This allows players to listen to the texts while reading them. If necessary, the texts could also be narrated by professional speakers. This way, the Bound becomes an immersive auditory experience.

In general, when it comes to texts, it is advisable to pay attention to the following:

  • Simple language
  • Short sentences
  • Paragraph breaks after each sentence
  • Not too many sentences in one element
  • Highlight words and sentences using Markdown formatting

With our extra feature, the Bound Styler, you have the option to customize fonts and background colors. If you are interested in this topic, get more information from our sales team.

LISTENING

Engage your players' senses and allow them to perceive your content auditorily. Give their eyes a little break and use the option to upload audio files. Don't just record texts, as mentioned above; use sounds or music as well.

Enhance your audio recordings with sound effects and music. Use the option to insert sounds in quiz tasks. For example, you can ask what sound is being heard or have players respond with sounds. You can find many licence-free sounds on the internet for free download. Alternatively, you can easily record sounds and voice messages with your smartphone and upload them to your media library. Give this option a try!

Making it even easier with audio files: Have you heard of our native audio player? We've written an entire blog article about this feature. With this setting, you can, for example, adjust the playback speed. Additionally, you have the option to continue playing the files while in standby mode. No more interruptions. If you're interested in this topic, click here.

PRESENTING & CREATING

Use pictures, illustrations, videos, audio files etc. when designing your Bound. Be creative in the design and avoid walls of text. Present your content to your target group. Or almost (even) better: Let your target group generate the content! Use the Task element and let your players get creative. How do they see the city? What is their favourite place? With photo and video tasks, you can address your players directly and involve them in what you want to convey. When the Bound is finished and the files are uploaded, you as the creator can find the files in your settings. Create a collage from the pictures and let the experience resonate.

TRY OUR INCLUSION-BOUND

Want to see what a Bound could look like? Then take a look at our example Bound. Here, the character Sidney Simple guides you through the Bound and explains the individual elements with a focus on inclusion. Download the Actionbound app for free and scan the starting code at the bottom of the page.


Have fun trying out and developing your Bound idea. We always appreciate your feedback. Do you have an exciting Bound project? Feel free to reach out to us! :)

New feature: random order of Stages

Our IT has conjured up something new again: You can now have your Bound sections played randomly.

You can easily select this in your Bound settings. You can find them in your dashboard on the left side at the third position (wrench) directly above the button with your results of your Bound. Just click on it and then you can set the Stages order to Random on the right side.


Don't forget to update your Bound version after the change. You can do this in your Bound profile under "Publish".

If you want all your players to have an intro and outro, you can also set this. This is useful if you want to explain the rules of the game or welcome your players in the intro. The same is true for the outro. Here you can say goodbye to your players, say a few final words and for example refer to further bounds of yours. How to handle the intro and the outro separately you can find here: Just set a checkmark at Intro and/or Outro and the first and the last Stage will be played in any case.


The Stages in between can be played randomly in game mode. Your players won't know what will happen next. Surprise guaranteed.

The random sequence of Stages is useful for smaller quiz sections, for example, or if movement tasks have to be solved per section. In a group it is especially fun to work with the random Stages order, because you can be surprised together which tasks have to be solved.

Try the following: Additionally limit the playing time and set the task of completing as many sections as possible in 15 minutes. Let's see who can do the most!

Small tip: If you create a rally with GPS coordinates, you should make sure that the paths work for all Stages combinations.

Small disclaimer: If your Bound is downloaded and saved, then the order will not change the second time you play. If you want to reshuffle your Stages, it's best to download your Bound again. Then the Stages will be reshuffled.

Have fun trying it out!

Actionbound without GPS coordinates: Let's create location-independent Bounds!


Actionbound was created as tool to digitise the classic scavenger hunt and make it more intuitive. The fact that you can do this easily with our software is probably well known, but it's not the only thing you can put together with our software. Have you ever tried to develop Bounds that can be played from anywhere? No matter if sofa or forest, city or country. Here we provide you with a few simple tips and tricks on how you can create a location-independent Bound.

The classic Escape Game

Yes, it's true. Actionbound can also be used to create Escape Games. You don't need GPS coordinates for this. Important: Make notes at the beginning. What is it all about and what should happen in the individual sections? Where should the players "puzzle" their way out of? Does the Bound only work for one person, or does it need a team? Our Stages help you to structure your location-independent Bound. In each Stage, the players could, for example, puzzle their way through rooms or question fictitious people. For example, one puzzle could be solved per Stage. Just try it out. It always makes sense to start with simple puzzles and then increase the difficulty as the game progresses. Another tip for Actionbound pros: If you build Switches into your Escape Game, you can develop different paths. In any case, you should test, test, test beforehand.

A quiz to test one's knowledge

The quiz format is often used in education. You can create simple quizzes with Actionbound. The format is very suitable, for example, to check homework or to introduce a new topic. Tip: Too simple quiz questions will quickly bore your players and make the game experience monotonous. Try to pimp your Bound with creative questions and use photos and audio recordings to convey your content. Your quiz Bound should last no longer than 20 minutes in total to keep the game fun.

One Bound - different locations

Would you like to use Actionbound to bring places to life for players, even if they can't visit and discover them on site? Simply create a Bound that can be played from anywhere. Stages will help you structuring your Bound. Create a fictional character, for example a guide, who accompanies the players from place to place. Level up your Bound by adding different media like audio recordings. Use quiz questions to test your players' knowledge. Actionbound tip: Let your fictional character interact with your players. Questions like "Where are you right now?", "What does your environment look like?", "What places do you like to visit?" make your Bound more lively and you will get many different reactions, no matter where the Bound is played. Just give it a try.

Have you ever created a location-independent Bound? Can you still play it? We are always happy to receive links on our social networks.

App update 2.16: "Playing time ends Bound" and extension of "Multilingual Bounds".

There are new features to try out again! Change the Bound language while playing directly in the app, have your texts translated in the Bound Creator or end a Bound after the playing time has expired.

Since last year, it has been possible to offer a Bound in multiple languages with the premium feature "Multilingual Bounds". Now we have added even more functions to the feature.

In the app, players could previously only choose one of the translations stored in the Bound settings when starting the Bound. Now changing is also possible while playing the Bound!

This is how it works: Use the menu in the app to select a language from the translations stored for a bound. And you can continue playing in Spanish, for example.

Tip: As a creator you not only have the possibility to use known languages, it is also possible to create a fantasy language or to store your texts in different language levels or Special English.

Also new: Thanks to our DeepL extension you can add translations of your texts with one click.

This is how it works: Add a translation to your Bound in the settings. Click on the translate icon in the upper right corner of the translation tool and be patient for a moment

The translated texts will be inserted directly into the individual fields (or elements). You will also find your media and formatting, such as paragraphs and Markdown commands, in the translation.

Note: Make sure that the media you use, such as images or videos, are understandable to players of any language. Both the license information and any images or language in videos should be provided to your players in the language of their choice. If you want to include a medium in another language, it is best to include it in the Bound Creator so that you can first cut it out of the primary language in the translation tool and then paste it into the translation at the desired location.

You made minor adjustments in the primary language? THose concerned elements are marked with an exclamation mark (!). Adjust the translation, by clicking on the translation icon to the right of those concerned elements.

Data protection notice: The data sent to DeepL is processed on German servers and deleted directly after translation at the provider.

You can find the currently available languages of DeepL here.

Timing is everything - Limit the playing time of your Bounds

We recommend that you give your players an indication of how long a round of your bound will take. In the Bound settings under playing time you enter the corresponding time (in minutes).

Now select one of the two modes. Playing time as a recommendation gives your players orientation without further consequences, as before. Playing time ends Bound, on the other hand, imposes a time limit on the entire Bound. After the time limit has expired, players can still complete the current element, after which the Bound is ended and the ranking is displayed.

This way you can give your players an extra motivation boost or increase the fun of the game with a little bit of pressure. You decide!

Note: The playing time is a licensed feature. Check out our new feature overview here.

It is still possible to add a time limit to quiz elements.

If you are interested in the features, please contact our sales team at sales@actionbound.de.

New ways of teaching & learning: Actionbound at the university

The university in all its shapes and colors is quite complex and multifaceted. For first-year students in particular, both the building itself and the whole surrounding area can seem very overwhelming and intimidating. This is exactly where Actionbound comes in: Just in time for the start of the semester, there are tips and tricks on everyday university life and how to use Actionbound.

The interactive campus tour

Where is the cafeteria? Where can I borrow books? Where can I find the Unicafé and where is the Audimax? You can tell that the semester is starting again by the small groups of first-year students walking across campus and being guided from one station to the next. But not all students have time on the scheduled day or take longer to find certain places on the sprawling campus. Many universities are already using Actionbound to make the start of the semester more interactive and time independent.

Fun and games can be used to interactively explore the campus. Unlike a guided tour, the locations are discovered by the students themselves. Actionbound tours can of course also be created for groups. This is ideal for student councils, for example, or for rallies on campus.

Here are a few selected examples of campus tours with Actionbound:

  • Click through the Campus Tour of the South Australian Institute of Business & Technology (SAIBT). Campus Tour SAIBT

  • The Technical University of Munich offers a tour of the campus in Garching. There is a lot to discover in this area. Campus Tour TUM

  • The Geisenheim University of Applied Sciences in Hesse also developed a tour for English-speaking students. Click here to check it out.

Scientific papers, seminars and co.

You are preparing a seminar paper or your thesis and you are still missing the whole part with the surveys? No problem. Actionbound can help here, too. You can easily insert your surveys into our software and your testers can start the bound via QR code. You can view the results on your account and easily integrate them into your work.

Bounds can also be used for presentations or group work. You want to introduce to a new theme or convey content in a playful way, then just try to build a Bound. It's super easy and fun on top of that. Bounds can also be designed explicitly for groups and do not necessarily have to be location-dependent. You can also create location-independent bounds. Just give it a try!

Some scientific articles on the Actionbound learning method have already been published. A list of the articles can be found here.

Create your everyday life with Actionbound

Studying does not always mean sitting in seminars and looking for books in the library. For most students, it is the first time in their own flat or shared flat, or alone in a new city. Have you ever thought about bounds that might add value to your free time? How about a flat-rate Bound? Elements in the Bound-Creator can be assigned with switches. These are then played, for example, on different days of the week. Who has to clean the bathroom and the kitchen when? Who lives in your flat anyway? The boring flat cleaning plan was yesterday - with Actionbound you can make it more digital and much more fun. Or how about a pub quiz or city tours especially for students? Or weekend trips with the circle of friends or or or.

Try our campus tours bound

Actionbound fits perfectly into the university context. Want to see what a Bound could look like? Then take a look at our example Bound. Download the Actionbound app for free and scan the starting code at the bottom of the page.


Have fun trying out and developing your Bound idea. We always appreciate your feedback. Have you ever built or played a Bound specifically in this theme area? Feel free to reach out to us and to link us to our social networks.! :)

Say hello to the all new translation feature

Wouldn't it be nice to have a Bound available in different languages without having several QR codes? Imagine creating a Bound in the Creator and then be asked for the language when starting the Bound in the app. Fortunately, this dream has now come true.

It's finally here, our new premium feature: the translation tool!

It has never been easier to edit and offer a Bound translated in different languages. Find out how it works here:
Our translation feature can be booked for a fee on request. If you are interested, simply contact our sales team. Once booked, you will find the premium feature on your Bound dashboard in the Settings section. Your translation feature will appear directly under the estimated Bound duration. Select a primary language and add as many translations as you like.

For example: You create a Bound in your usual language – let's say English – and want to offer it e.g. in Spanish as well. So your primary language would be English and you add another language. Simply select Spanish as desired language and click on Add. At the moment, you can choose from 21 languages in total.

After adding the translation the tool will open. On the left side you will see all your Bound elements in your chosen primary language. On the right-hand side, you can enter the translated texts of your elements and copy your media, if available.

When a field is filled in, the small red exclamation mark in the top right-hand corner disappears, the element is now translated and the translation is saved. If you want, you can also download all the elements in your primary language as an Excel list, translate them there and then simply upload them again. Two possibilities lead to the same result. Your media appears in square brackets, just like in the Bound Creator.

Another very convenient feature is that the Bound translations adapt to the app language (only available for default languages). For example, if the app language is set to Spanish and a Bound with a translation in Spanish is selected, it automatically suggests the Spanish version. You can also change the language again at this point. Nice!

Even more possibilities: Create several versions of your Bound at different levels of difficulty. Your primary language would be Easy and your additional languages would be Medium and Hard. At the beginning of the Bound, your players can choose which level they want to play.


You want to offer your Bound in a language that is not available? No problem! You can also easily add a new language. So, how about a Bound in Elvish?

Do you have any questions about the translation feature and/or would you like to try it out? Just contact our sales team at sales@actionbound.com or call +49-30-12083317.

Have fun trying it out!

Big update: new features for your Bounds' media

We now offer two new ways for you to use uploaded media more individually: an image editing feature and a native audio player.

Editing images

Do you want your images to be larger or smaller? Or maybe not left aligned? All this and much more can now be done easily with our improved settings. Simply insert your desired image from your media library into the Creator. Now just click on the cog in the Bound preview and you have a whole range of new possibilities at your disposal.

Choose section:
If you only want a certain section of your image to appear in the element, you can easily select your image section here.

Replace:
If you click on Replace you will end up in your media library. This makes exchanging pictures even easier.

Width:
Choose how wide you want your image to be. Simply drag the slider from left to right and the width of your image will change accordingly.

Alignment:
Choose between four options where you would like to place your picture should in the element. Do you want it to be the centerpiece or should it be on the right side?

Text flow:
Do you want your text to scroll next to your image? Then activate this option.

Zoom:
Do you know the little magnifying glass in the pictures? It appears on the image once you see the item in the app. If you don't want the magnifying glass to appear, you can easily hide it here. You need a license to use this feature.


Native audio player

Until now, inserted audio files appeared only as a simple play button in the app. In addition, the file broke off when the standby mode of the device was (involuntarily) activated.

Our new native audio player gives licensed creators and their players more options. A cog appears to the right of your file in the Bound preview. By clicking this icon, you can switch on the native audio player.

Important: You must switch on the native audio player individually for each inserted audio file!

The audio file will now appear in a new design for your players and contain more possibilities:

  • no cancelling playback in standby mode
  • pausing, resuming and browsing through the file are now possible
  • the playback speed can be adjusted (Creator & App)

The bottom line is: more comfort for everyone! Plus a little gimmick for audio puzzles when the playback speed has to be adjusted first to understand everything.


!Check out our Manual if you like to know how things work in detail. Have fun experimenting with the new features!

New Actionbound feature: The cloze is here!

We are happy to announce that we have a new answer mode for the quiz in the Bound Creator: the Cloze!

Again and again we receive messages from the community with wishes and suggestions for Actionbound . We are happy to announce that another new feature has made it into the Creator!

From now on you can ask cloze quiz questions. The feature can be found in the "Quiz" element under the different answer modes. You can create as many gaps as you want. Also here you can give partial points for not completely correctly solved questions via "Locker score".

How to create your cloze task:

In your Bound Creator you will find the cloze in the Quiz element at the very bottom when you select the answer mode.

Design ohne Titel (19).png

You can easily mark your gaps in your text element with curly brackets. Be careful not to put a space after the brackets, otherwise this will be part of the correct answer.

Tip: For long texts, you can specify the missing words in the task.

Have fun trying it out and we are looking forward to your feedback! Send us your cloze tasks via Instagram or Facebook! We are always happy about links.

That's so random!

Missions and quizzes can now be shuffled within stages

We are happy to present a new feature - randomizing elements. Within stages you can now have players play each mission oder question randomly or just one random element. Simply activate the feature in the settings of each stage and select the desired modus.

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Interactive Educational Adventures for the Classroom

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Your goal as a teacher is to inspire your students with attractive and contemporary lessons? Actionbound can help!

Using Actionbound you can easily create digital educational adventures that use the playful approach of a scavenger hunt. Your students can then use the Actionbound app to play the so-called Bounds.

Create your own Bounds according to your wishes and the demands of your lesson planning. You can combine a variety of different elements– quizzes, tasks, media, GPS-coordinates, QR-Codes, and many more. You don’t need to be able to program– in fact, the Bound creator at www.actionbound.com has received a number of accolades for its ease of use.

Versatile and Interdisciplinary

The method is suitable for all subjects. It’s perfect for field trips, but is also ideal for working on projects– students can create their own bounds for different themes, which the other pupils can then play. You can also use Actionbound to create a customized tour of your city or town for your students. Examples of other use cases include botanical tours, local history tours, historical political tours, or mathematical journeys of discovery.

In an educational setting, the digital scavenger hunt is especially interesting,as the borders of the educational space of the school are broken and the pedagogy extends into the everyday lives of the students. In terms of the content, Actionbound is a tool with lots of potential applications. So long as a spirit of discovery promises to contribute to student success, Actionbound can play a role. It could be used in preparing students for a trip to a museum or for a field trip with real connection to the syllabus, such as a courthouse scavenger hunt or identifying plants."

Regional Academy for Continuing Education and Professional Development Actionbound Background and Introduction (German)

Cooperation in groups also develops students’ social skills. Using tablets really motivates students.“

Schreiber, Ch. & Schulz, K. (2017) Actionbound – virtuelle Schnitzeljagd. Mathematische Aspekte in der Umwelt spielerisch entdecken. Mathematik differenziert, 1/2017, 22-25

„Actionbound is a contemporary tool that shows the potential of smartphones in educational settings in an impressive form.“

Baier, F. & Gottein H.-P. (2016) Mobile Learning am Beispiel Actionbound. Pädagogische Hochschule Salzburg, Hochschulschrift - PHScript 10 Schwerpunkt MEDIEN, 47-52, German

Literature as well as more information about using Actionbound in schools is available Google Google.

Try Actionbound yourself with a free 14-day trial period.



Actionbound  is already being used at many schools and has been recognized many times. Actionbound wird bereits an vielen Schulen genutzt und wurde mehrfach ausgezeichnet.

The Teacher’s and Educational Licenses have been specially developed for pedagogical use. They’ll make it easy for you to get started. As a teacher you can use these licenses without any limitation in terms of the number of participants or the Bounds created. Your pupils can also create their own Bounds using your Teacher’s License– so it’s simple for you to protect your student’s privacy.


Special licenses for public schools

You can find licenses for schools and teachers here.
For questions and offers please contact us via mail or phone.

Actionbound app update

A new version (2.8.0) of the Actionbound app was just released.

Actionbound-App Sieger-Screen auf einem iPhone

The update contains:

  • Due to popular demand, we bring a new feature: Record audio!
  • Global ranking shown when finishing a Bound
  • Uploaded media can be removed
  • Improvement of the count down timer
  • Bug fixes
  • Bounds that can be started with a ticket only

We wish you lots of fun with Actionbound and are looking forward to your feedback and rating in the app stores of Apple or Google :)