You probably know about “escape rooms” where you are locked in a room and have about an hour time to puzzle your way out together. With Actionbound, you can also create location-independent escape games for teams or yourself. Whether it is a corporate event or for educational use – everything is possible 💪.
Here are our tips on how to create customised escape games for your friends, family, colleagues, and whoever you would like to entertain!
Let's start with the story
It is all about exciting storytelling which is the basis for the whole game. There are almost no limits to your creativity but examples like a secret agent mission, a mysterious treasure hunt or a space station that needs to be evacuated could be an inspiration! You can find your escape game theme almost anywhere, e.g. in board games, cities, books - just keep your eyes and ears open but remember that less is more when it comes to the goal of the game. Think of a specific major obstacle that the players have to overcome!
Play your way from level to level
Escape games consist of several levels. For this example here, we will create three levels, an introduction and a conclusion. Players progress by collecting keys that open doors to enter the next level. Tip: Work with section elements in the Bound Creator - preferably one section per level. This will help you to structure your game (for you as the creator and the players).
Intro
Introduce your players to the game by welcoming them in a way that fits the story. What is the aim of the game, what is it about and how does it work? Does the end of the world need to be prevented or is the group locked up somewhere and needs to find the keys to free themselves? We suggest having a maximum of five elements for the Intro. Let your players introduce themselves, for example with a photo or a funny video. Also explain the rules of the game and give initial hints on how to find the keys, for example. Then start with the first level.Level 1
Once the basics have all been explained, the team has introduced itself and the rules are clear, you can get started with the first level. Create a new section in the Bound Creator and name it Level 1 so that you, as the creator, can keep a better overview. The puzzles and tasks in the first level shouldn't be that difficult yet. Start simple and give your players the chance to gain motivation. You may have to find one key in the first level and several in the following levels. Complete the first level with an information element and explain to your players that the first level is now complete and another one is about to beginLevel 2
Your tasks can get a little more difficult in this part. A certain information from the first level might be needed to solve a puzzle (this could be the first team-task). But keep in mind to create a more simple story if you just start with Actionbound. The more games you create the more challenging they get for sure!Level 3
Now it gets tricky and the story reaches its climax. Here you can add puzzles that can be a bit more difficult than in the first two levels. Start a new section in the Bound Creator and name it Level 3, after which it's best to add an information element. Explain exactly what the upcoming level is about and what needs to be achieved. If we stick with our example from above, you could have them find the matching doors for the collected keys and arrange them in the correct order. To increase the motivation of the players, it is a good idea to put a “time switch” on the element. For example, they only have one minute to put all the keys into the right locks in the right order. Can you solve the puzzle? Will the final "door" open?Outro
Of course, every story and every escape game needs an ending. Answer the puzzle and thank your players for taking part - e.g. they contributed to preventing the end of the world and so on. You can also suggest taking a souvenir photo at the end or give the players direct access to their results and media which would happen through the Bound challenge.Combining knowledge with fun
Of course, you can create a Bound without imparting any specific knowledge and simply for fun. However, escape games can also be used to present content of all kinds in a fun and exciting way. EduBreakouts are particularly popular in the classroom nowadays - e.g. puzzles that have to be solved within one lesson - regardless of whether a lock has to be picked or an object has to be found. The players collect the necessary keys or clues, for example, by answering questions on specific topics correctly.
But such games are not only very popular in the education sector. Escape games can also be used to get to know your company better - e.g. as an onboarding game for new employees. You hide the keys and clues in certain places in the company building. At the end, the password in the Bound can be used to unlock your own computer in the office - including a welcome gift, of course.
Motivation increases with excitement
Why don't you try it out yourself and tell us about your experiences? You don't have an account yet, but fancy giving it a try? Actionbound is free of charge for private users. You can simply create an account and create your Bound straight away. If your Bound is for the education or business sector, you will need a corresponding licence. Please contact our sales team directly (sales@actionbound.de).
We are very excited to see your Bound ideas!
Note: These are all tips and tricks. Of course you can also build an escape game with many more levels, decisions and switches. There are no limits to your imagination.
Get your inspiration by playing the following Bound: